SfAA Presentation

 

Drachten Square

I recently presented some of my current work at the Society for Applied Anthropology conference in Baltimore, MD. The Bays, Boundaries and Borders conference was a great setting for introducing some ideas regarding design as a process of subtraction as much as addition.

The talk was least appreciated by PAR advocates for some pretty obvious reasons (not least of which is a concern for job security). My position isn’t even contrary to participatory design though, merely critical of particular (coercive) institutional structures. That’s ok, it just means I need to make my position a little more clear.

The work is merely in draft form right now – the project is ongoing – and I got some great input from a not entirely sympathetic audience after my talk. In any case, the experience was delightful and informative, which is all anyone can ask!

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Persuasive Design, Nudging, and more of the same…

from wikipedia

Rob Girling at Fastcodesign.com has an interesting post on persuasive design and cognitive science. Especially admirable is his acknowledgement of design practice having already embedded methods of persuasion built in, and that knowledge of heuristics and biases is merely another method.

Let us consider a design scenario that shows the default bias at work. Imagine you are a school administrator who discovers that in a school cafeteria the order you place the food items on display has a strong impact on what foods students end up consuming. You make inquiries, and there happens to be no particular logical order in which the food is placed in the display. You happen to know that According to the CDC (2011): “Childhood obesity in the USA has more than tripled in the past 30 years.” Armed with this knowledge, what do you do?

  1. Leave the order of the foods as is–with the understanding that you are still, albeit arbitrarily, shaping behavior.
  2. Change the order of the food so that more healthy options are presented first to the students.
  3. Change the order so as to favor more profitable options (irrespective of the healthiness of the food).

So option 1 means you just embrace whatever random order the food was in to begin with. This is a false choice, because you are in fact ignoring what you know. As for option 3, as hard up for money as our schools may be, ignoring the health interests of the school children is simply an immoral choice. The only responsible outcome presented is to change the order of the food to promote healthier choices (choice 2).”

(Ironically, this set of observations points directly at a substantial weakness of the projected effectiveness of persuasive design.)

There are a number of reasons why I’m especially skeptical of the efficacy of persuasive design for genuine behavior change, though I’m sympathetic to the idea of designing with heuristics and biases in mind given weaker expectations. For one, the most effective examples are invariably of those discreet scenarios where the choices are strictly limited and controlled, for example school cafeterias, psychology labs, or government service providers. I believe these illustrate the concept best because they all coincide with a base assumption that participation is given. Continue reading

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Corporate Research

Via Experientia, I encountered Sam Ladner’s brief article on Corporate Ethnography. (The article can be found on the always engaging Ethnography Matters.)

As someone who does this very thing on a semi-regular basis, I think Ladner brilliantly offers a reasonable approach to understanding the value of corporate research.

“… is rapid ethnography possible? Of course it’s possible. Will it provide us with unequivocal evidence of a given social phenomenon? Will it provide as deep insight as traditional ethnography? Will it be “perfect”?  No, no and definitely no. But, again, the relevant question here is whether it will give us meaningful insight into an empirically observed phenomenon.”

Ladner expresses (in part 2) what most economists refer to as the Nirvana Fallacy. I couldn’t agree more, with my usual caveat*. If “ethnography” is too protected a term -due to the historical time orientation of academics described by Ladner -perhaps we shouldn’t fight that battle, but rather be pluralistic reductionists about it; operationalize the term and move on.

Anyway, this part of her article resonated with me:

“The major “contaminators” corporate ethnographers face isn’t so much a lack of time (see my earlier post) but a lack of theoretical context and a lack of systematic method.”

*Indeed! Lack of theoretical context is the hallmark of so much design research that I am suspicious that there may be something funny going on. Ladner nails it. Simply, there is real value to short-term ethnography, so long as one necessary condition of ethnography is met - contextually sensitive theoretical coherence. She continues,

“This practice of theory also has a happy coincidence of  shortening your time in the field and analysis.”

Music to my ears!

(Now, not all theory is created equal, which is why it’s important to differentiate and why academics may be on to something. Theory is not a “toolbox”, unless your toolbox typically contains accordionsfairy talestools and psychopathy. There’s a reason people argue over theory.)

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Robots and the ANT

This curious article encouraged me to revisit Latour and his actant-network theory. Though I prefer the more cognitive approach of Suchman and Hutchins, the idea of an ethnography of robots, as posited by Stuart Geiger, sounds remarkabley naturalistic. In fact, this, I now see, is precisely what Latour was getting at with his reassembly of the social, blunt literalism regarding causal explanations and the studying-up toward the “hard sciences”. I suspect, and hope, we’ll be hearing a lot more about Latour and ANT in the next few years.

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Applied Anthropology / Lego

Stage VI is so Lego 20th Century

It’s really inspiring to see one of my personal favorite product companies making such serious use of anthropology in their design process. BusinessWeek features an article on the use of anthropologically informed research techniques in Lego’s revitalization campaign. Integral to Lego’s design process are ‘anthros’ who embed themselves into families in order to observe play patterns and behaviors. The following discovery is quite interesting insofar as it seems to verify that the ennobling virtues of craft are accessible to, and appreciated by, children. Continue reading

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Design Re-Thinking

Fastcodesign.com currently has a post written by Grant McCracken responding to the idea that design thinking is dead. True anthropologist that he is, McCracken encourages us not to mourn the death of design thinking, but to contextualize it. Of course he’s right.

I’m immediately sympathetic to his critique of design ‘ethnography’, as I wrote here, and I also agree that this over-reach doesn’t necessarily invalidate those positive aspects of design thinking. It’s true that design research doesn’t address culture in any critical or meaningful way, but it doesn’t need to in order to be valuable. Like any method or procedure, the tool should be appropriate to the task, and those tasks that require design thinking haven’t disappeared.

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Ethnomethodology, Role Playing and Audubon’s Birds

Image from Planet Ø Tyler

Emmanuel Fragniere and Marshall Sitten in their recent article Ethnomethodology for Service Design Experiments: Involving Students in Knowledge Creation describe a delightful experimental procedure that engages both an ethnomethodological perspective and an appreciation for drama put toward empathetic service design. Using role-playing to create dramatic accounts of ethnomethodological practices as a heuristic tool for understanding and illustrating what the authors call ‘implicit knowledge’ is an inspired attempt to incorporate the improvisational characteristics of practice into what might otherwise be petrified data.

This can be a big help to designers!

That being said, the article’s critique of the Tayloresque management mode as being unable to adequately account for the co-production of services is admirable despite its being unfortunately hedged, and substantially undermined, by the gratuitous paean to ‘nudging’, ‘best practices’ and general behaviorism when discussing the wickedly problematic indirect modes of service provision, incentive structures and service relationships in the case of government or NGO programs. Good luck with that one. (I have to be like that…)

In any case, I think the method is inspirational and shows great promise. I certainly intend to take a closer look for my own work. It may in the end prove to be analogous to medical illustration in descriptive power and elegance or to Audubon’s birds in aesthetic and historical merit. Either way, I’m interested.

 

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Ethnography not Goodenough? (sorry)

We are fast losing sight of the fact that the essential ethnographic contribution is interpretative rather than methodological. I think it is not yet too late to reinvest ethnography with its unique property-the commitment to cultural interpretation. Otherwise it is doomed to dissolve into a sea of synonyms for descriptive research. – Harry F. Wolcott

It’s hard to believe that Wolcott wrote this in the 80′s, long before ethnography had become the catch-all methodological boilerplate of every design agency with a travel budget. (Later he wrote this, and I encourage everyone to read it.)

I’d love to say that this is old news now, but alas, my design research oriented RSS feeds beg to differ; this seems as relevant a critique now as ever.

So, I’m excited to say that I’m gearing up to do a guest lecture on design research at the College for Creative Studies MFA program in Detroit and I’d like to work with interpretation and ethnography. There is currently a fantastic instructor going over the immediately practical and discreet modeling techniques of design research practice, so I thought an explanation of the emic/etic dichotomy and an introduction to the hermeneutical approach to ethnography might be a valuable addition. I’ll be pulling some writing from Goodenough, Wolcott, and Bestor to make my case along with some brilliant anecdotes from a friend of mine who used to be an urban planner in Brazil. I’ll wrap up with Grant McCracken and the Minerva Competition.

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Shared Mobility and Commodification

 

This article is one of many that illustrates the shifting social significance of the automobile, transportation and mobility; it describes both (1) emerging signifiers of mobility and (2) diversification of transportation options. The commodification of mobility has been talked about for quite some time now, and we’re starting to see consumer behavior that evinces a re-assembly of what is signified by automobiles and automotive culture that might at first glance indicate consumer rejection of the automobile as commodified mobility and the attendant producer driven commodification of mobility through the production and marketing of communication technology. We are certainly seeing behavior that indicates changing attitudes.

Consider though that contra Polanyi, Marx and other proponents of objective theories of value- commodification is not necessarily the rationalization of a given value, in this case mobility, toward its reduction to exchange value. Rather, commodification, properly understood, should represent the subjective re-assignment of significance – which may, or may not, correlate to utilitarian economic reductionism of the previous locus of that value. We might instead understand that commodification affects the value of transportation, not the value itself (mobility). (Note also the causal arrow pointing from subjective valuation to utilitarian economic reduction, not the other way around.) Continue reading

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Ontology and Design

The other day I was afforded the opportunity to interview Christian Madsbjerg, director of ReD Associates’ New York office, about the ways in which applied research can practically discover, articulate and address meaning. What I find particularly interesting is his background in philosophy which profoundly informs the methods and approach of the work at ReD. I’ve been persistently concerned by the importance of addressing issues of epistemology and causality in framing design problems, especially as they relate to observing how people understand their actions, each other and their environment and how this ultimately affects their behavior. Christian’s stressing ontology as foundational -particularly Heideggerian ontology – really got me thinking. In framing design problems, I believe it is essential to understand that users’ behaviors and actions are ultimately dependent upon their ordinal and subjective arrangements of preferences per their perceptions, cognition and evaluation.

Central to this process, though, is ontology. One’s notion of identity and being, broadly considered, plays a pivotal role in the cognitive processes guiding purposive and communicative action. We see this in Goffman’s and Garfinkel’s work, of course, though it is something I hadn’t yet been explicitly aware of in philosophical terms- I had taken it for granted, left it unexamined when encountered and consequently sequestered it from its central role in practice. For shame! For me, this reminder is revolutionary.

Interestingly enough, I had failed to appreciate that this aspect is, in fact, addressed to some degree in Lucy Kimball’s workshop noted below- though, as I note, without what I consider sufficient emphasis placed upon the relationship of causality and epistemology with regard to users’ actions as a synthesis of emically and etically articulated motivations. Nonetheless, ontological considerations are clearly appreciated, even if rendered inert. [‘I am’ (o) so ‘I do’ (a)]

Moving forward toward a coherent design process, we might consider that understanding users requires understanding user actions (a) as caused (c) by ontologically (o) informed intention (c) qualified by epistemological premises (e).

 [‘I am’ (o), ‘so I do’ (a) ‘because I believe’ (c/e) that ‘what I do’ (a) ‘is an appropriate expression of ‘who I am’ (o)]

This is a really rough schematic of course, but it helps me categorize and arrange user data into a well rounded picture. (I still think the ‘because I believe’ is most critical- it captures both epistemology and causality. A researcher needs to ask Why and How? does one believe.)

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